12/29/2023 0 Comments Scum map needs to be smallerTank and spank on Dash'roode, with a potential tank swap when the Knock Up happens. When the knockback happens, hopefully everyone stays in the shield or else immediately leaps back. DPS and healers stand between Dash'roode and the huge rock. Tanks hold Dash'roode and put their backs to the shield pylon. The strategy for this fight is very simple, and follows these goals: The player goes so high Dash'roode will temporarily swap aggro to the next player on the threat table. Knock Up: Dash'roode occasionally punts his target very high into the air. Non-tanks should stay behind or on the side of Dash'roode at all times. ![]() Gutwrenching Kick (conal): Dash'roode's conal cleave attack. This mechanic drives the positioning goal of minimizing downtime from the knockback by having tanks put their backs to the shield pylon while everyone else has their backs facing the huge rock. Groundshatter (knock back): Dash'roode's AoE knockback. They will be teleported out into the open area and surrounded by several Womp Rats. Lost: Each time the team relocates to the next generator site, some players will be "Lost in the Sandstorm". This will project a much smaller portable shield that can be carried to the next site and installed to reproduce the large shield at the next location. At this point, a player needs to pick up the shield to relocate it. Portable Shield Generator: The large shield will periodically go down as the local battery runs out of power. Players should stay in this shield at all times to avoid taking sandstorm damage. ![]() Shield Generator: The lit area near a large rock has a clickable shield generator that activates a large shield to protect from the sandstorm. Should be used when the player is Lost and teleported out into the desert. Personal Environmental Shield: An inexpensive item that can be purchased from the vendor where you load into Darvannis, this item provides immunity to the sandstorm (and its building stacks) for a time. The damage isn't bad in Story Mode and doesn't begin to trouble most groups until you get to 15+ stacks or more. Howling Sandstorm: The environment places a stacking debuff that causes you to take increased damage when out in the sandstorm without protection. Otherwise, Dash'roode is essentially a tank and spank fight. The force field will go down and need to be moved from time to time, introducing a movement phase in which players are lost in the storm and have to run back to the group. The basic structure to the fight is that the group must stay inside a force field for protection against the sandstorm, which otherwise will build up stacks of a debuff that causes the storm to deal increasing damage. You should have the option to fuel your plane now.Dash'roode is the first boss in S&V and has only a few mechanics. Once you are close to the Hangar, get out of the plane and bring up the action bar while close to your plane. Land on the runway and get close to the Hangar. To refuel a Plane, you can go to the smaller airports in Z0 and A4. You can also take a look at other garages and search other items near the Hangar to find the repair kits. You will see airplane repair kits underneath the wooden shelf or table inside the buildings. ![]() To repair the Plane, go inside the small shelter-like buildings beside the Hangar where the planes spawn. Get some Jerry cans or gasoline first before you infiltrate the airport so you can refuel your plane quickly. When you first encounter a plane in the airport, they would not have fuel so you need to refuel and repair them first. To know more about how you can get planes and how to fly them, read our guide here. This is no easy feat, but it can be fulfilling once you get the aircraft. To get ahold of a Plane in SCUM, you need to i nfiltrate the airports in B2 or D4. This guide wills how you can refuel Planes in SCUM. As if getting one is not challenging enough, you also need to refuel them regularly. It is no doubt that planes are one of the best ways you can travel great distances in SCUM.
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